/// @description Insert description here
// You can write your code in this editor
//stop_place0 = 0.0; stop_place1 = 0.0;
lock = 1
// Inherit the parent event
event_inherited();
shoot_type =0;
fw_level = 0;
sw_level = 0;
tw_level = 0;
fw_spec = 0;
sw_spec = 0;
tw_spec = 0;
 weapon_type1 = 0
 weapon_type2 = 0
 weapon_type3 = 0
targetx = 0
 targety = 0
 oldhp = hp
fullspd = spd